YetAnotherUnityMcp is a client/server application designed for Unity, aimed at facilitating multiplayer game development.
To use YetAnotherUnityMcp, developers can clone the repository from GitHub, set up the server and client configurations, and start building their multiplayer games.
Use these steps to connect YetAnotherUnityMcp in Cursor, Claude, VS Code, and other MCP-compatible apps. The same JSON appears in the Use with menu above for one-click copy.
Add this to your .cursor/mcp.json file in your project root, then restart Cursor.
.cursor/mcp.json
{
"mcpServers": {
"yetanotherunitymcp-azreal42": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}Add this server entry to the mcpServers object in your Claude Desktop config, then restart the app.
~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows)
{
"mcpServers": {
"yetanotherunitymcp-azreal42": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}Add this to your project's .mcp.json file. Claude Code will detect it automatically.
.mcp.json (project root)
{
"mcpServers": {
"yetanotherunitymcp-azreal42": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}Add this to your .vscode/mcp.json file. Requires the GitHub Copilot extension with MCP support enabled.
.vscode/mcp.json
Yes! YetAnotherUnityMcp is open-source and available under the MIT license.
Yes! The server settings are fully customizable to fit your game's needs.
Documentation can be found in the GitHub repository.
{
"servers": {
"yetanotherunitymcp-azreal42": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}Add this to your Windsurf MCP config file, then restart Windsurf.
~/.codeium/windsurf/mcp_config.json
{
"mcpServers": {
"yetanotherunitymcp-azreal42": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}Open Cline settings, navigate to MCP Servers, and add this server configuration.
Cline MCP Settings (via UI)
{
"mcpServers": {
"yetanotherunitymcp-azreal42": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-yetanotherunitymcp-azreal42"
]
}
}
}