Build, align & render a real optical bench in Blender; drivable by an AI agent over MCP.
Use this profile to copy client config, check auth requirements, review tools and resources, and compare related MCP servers before adding it to an AI client.
Get practical integration notes and launch examples for MCP servers like blender-optics-simulator.
uvx blender-optics-mcp{
"OPTICS_BRIDGE_PORT": "9765",
"OPTICS_BRIDGE_HOST": "127.0.0.1"
}Add this server entry to the mcpServers object in your Claude Desktop config, then restart the app.
{
"mcpServers": {
"io-github-emircbngl-blender-optics-simulator": {
"command": "uvx",
"args": [
"blender-optics-mcp"
],
"env": {
"OPTICS_BRIDGE_PORT": "9765",
"OPTICS_BRIDGE_HOST": "127.0.0.1"
}
}
}
}~/Library/Application Support/Claude/claude_desktop_config.json%APPDATA%\Claude\claude_desktop_config.jsonNo remote HTTP endpoint is advertised. Use the package or stdio setup shown in Install.
blender-optics-simulator is an MCP server for Build, align & render a real optical bench in Blender; drivable by an AI agent over MCP.. It supports STDIO transport.
Use the generated config in Install. This server runs with uvx blender-optics-mcp; add any required environment variables before starting your client.
Choose the Claude Desktop tab in Install and copy the config for uvx blender-optics-mcp. Add required environment variables before starting Claude Desktop.
Choose the Claude Code tab in Install and copy the config for uvx blender-optics-mcp. Add required environment variables before starting Claude Code.
Choose the Codex tab in Install and copy the config for uvx blender-optics-mcp. Add required environment variables before starting Codex.
Choose the Cursor or VS Code tab in Install and copy the config for uvx blender-optics-mcp. Add required environment variables before starting Cursor or VS Code.
blender-optics-simulator uses STDIO transport. Use the package or command config in Install.
blender-optics-simulator inventory is listed when the MCP endpoint exposes tools, resources, or prompts. Some servers require auth first.
blender-optics-simulator does not advertise a verified auth requirement. If discovery fails, it may still need provider login, an API key, a bearer token, or a session header.
| Package | Registry | Version | Inputs |
|---|---|---|---|
blender-optics-mcpstdio | pypi | 0.24.4 | Env: OPTICS_BRIDGE_PORT Env: OPTICS_BRIDGE_HOST |