Cloudinary MCP Server
MCP (Model Context Protocol) server for uploading media to Cloudinary using Claude Desktop
Overview
Cloudinary MCP Server is a server designed for uploading media files (images and videos) to Cloudinary using the Model Context Protocol (MCP) through Claude Desktop and compatible clients.
To use the Cloudinary MCP Server, you need to install Node.js, configure your MCP settings in Claude Desktop, and provide your Cloudinary credentials. You can then use the upload tool to send media files to Cloudinary.
- Upload images and videos to Cloudinary easily. - Supports various resource types (image, video, raw). - Custom public ID assignment for uploaded assets. - Overwrite existing assets with the same public ID if needed. - Tagging of uploaded assets for better organization.
- Uploading product images for an e-commerce website.
- Managing video content for a media platform.
- Storing and organizing user-generated content in applications.
Add to your AI client
Use these steps to connect Cloudinary MCP Server in Cursor, Claude, VS Code, and other MCP-compatible apps. The same JSON appears in the Use with menu above for one-click copy.
Cursor
Add this to your .cursor/mcp.json file in your project root, then restart Cursor.
.cursor/mcp.json
{
"mcpServers": {
"cloudinary-mcp-server-felores": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}Claude Desktop
Add this server entry to the mcpServers object in your Claude Desktop config, then restart the app.
~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows)
{
"mcpServers": {
"cloudinary-mcp-server-felores": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}Claude Code
Add this to your project's .mcp.json file. Claude Code will detect it automatically.
.mcp.json (project root)
{
"mcpServers": {
"cloudinary-mcp-server-felores": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}VS Code (Copilot)
Add this to your .vscode/mcp.json file. Requires the GitHub Copilot extension with MCP support enabled.
.vscode/mcp.json
{
"servers": {
"cloudinary-mcp-server-felores": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}Windsurf
Add this to your Windsurf MCP config file, then restart Windsurf.
~/.codeium/windsurf/mcp_config.json
{
"mcpServers": {
"cloudinary-mcp-server-felores": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}Cline
Open Cline settings, navigate to MCP Servers, and add this server configuration.
Cline MCP Settings (via UI)
{
"mcpServers": {
"cloudinary-mcp-server-felores": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-cloudinary-mcp-server-felores"
]
}
}
}FAQ
What is required to run the Cloudinary MCP Server?
You need Node.js (version 18 or higher) and a Cloudinary account with API credentials.
Can I modify the server?
Yes! You can clone the repository and modify the server as needed.
Is there a way to overwrite existing assets?
Yes, you can set the 'overwrite' parameter to true when uploading.